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Autodesk 3ds Max 

                                     

3D modelling and animation software

Autodesk® 3ds Max® software offers new features for customization, better collaboration and ease of use. Users can extend 3ds Max with Max Creation Graph, a new node-based programming system. Non-destructive animation worfklows in XRef make collaboration throughout the production pipeline easier. With new OpenSubdiv support and Dual Quaternion Skinning artists can model with greater efficiency, and the new Camera Sequencer offers more directorial control over the presentation of their story. Creating photorealistic images is made easier with A360 rendering support and a new Physical Camera. A new Design Workspace helps users discover the main features more easily, and a new template system helps get projects started quickly.

                                                 

Autodesk 3ds Max Top Features and Benefits: 

 

  

  • Max Creation Graph

3ds Max features Max Creation Graph, a node-based tool creation environment, one of the top feature requests on User Voice, an online forum where customers can suggest features and vote on current suggestions. Max Creation Graph gives users a modern and logical way to extend the capabilities of 3ds Max with new geometric objects and modifiers by creating graphs in a visual
environment similar to the Slate material editor. 

  • XRef Renovations

Collaboration across teams and throughout the production pipeline is now easier thanks to new support for non-destructive animation workflows in XRef and improved stability. 3ds Max users can now externally reference objects to their scene and animate them or edit material on the XRef object in the source file without having to merge the objects into the scene. 

  • OpenSubdiv Support

With new support for OpenSubdiv, first introduced in Extension 1, users can now represent subdivision surfaces in 3ds Max using the OpenSubdiv libraries open-sourced by Pixar. The libraries incorporate technology from Microsoft Research, and are designed to help take advantage of both parallel CPU and GPU architectures, leading to faster in-viewport performance for meshes with high subdivision levels.

  • New Design Workspace

With more and more people using 3ds Max to create impressive visualizations, we are introducing the new Design Workspace that brings more efficient workflows to 3ds Max users. The Design Workspace follows a task-based logical system with easy access to object placement, lighting, rendering, modeling and texturing tools in 3ds Max. Importing design data to quickly create high-quality stills and animation is now easier.

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